Plan the escape of your piggly friend making the best out of what the luck of the dice has to offer. Can you open the cage holding them back from a life of happy squeaks?

Try your luck by destroying the dice that separate you two throughout 10 varied levels!

Please do not tab-out or minimize your window while playing - it will cause a black screen upon returning due to a bug in the game engine.


Credits

Made by Jonas Tyroller (coding, level design, balancing) and Yän (visuals, audio)  for GMTK game jam 2022.

The music was made by Yän before the jam, with a lead melody inspired by DoomFenix. All other assets were made during the jam.

Pig silhouette pattern in the background made by putti.

Links

Jonas game making discord:Jonas' Discord server

Discord server of Yän's main game, Glitcheon: Glitcheon Discord server

You can also play the game on Newgrounds here: https://www.newgrounds.com/portal/view/852108

Download

Download
Windows Build 35 MB

Comments

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I liked the game. But at sometimes it felt like you could beat the game by randomly chosing dicrs to role again and than randomly select on to start the chain reaction.

(+1)

Nice one! Love sound and art. The 10th level was quite hard. At first I didn't pay enough attention so I missed there were double locked blocks. Then I also remembered the mention that the more often I roll a dice the more likely the outcome will be higher and eventually I beat it. Very inspiring!

(+2)

Wow amazing job with this unique puzzle game. Looks and plays great! Music is sweet and so are the all the cute piggies!! You are all so talented.

(+4)

Can't believe that jonas a game dev made such a good puzzle game!

(+3)

Nice graphics, it’s very hard to accomplish the objective based on strategy because of the high randomness of the placement. I place them randomly and fire at random as well. Love the idea of the puzzle.

(+1)

Thank you for your feedback! The random strategy can sometimes work, especially on early levels but there are some better, more consistent strategies such as covering the corners first and then building connections or creating a chain reaction path throughout the board.